Code: Current Electron Forecast

A 3d model of the CTIPE TOTAL ELECTRON CONTENT FORECAST by NOAA and the NWS OPEN the project.(https:scottandrecampbell.com/static/ctipe) Dataset from www.swpc.noaa.gov. From the site: The plot illustrates the height integrated electron density (TECU, 1 TECU = 1.e16 electrons/square meter) also called Vertical Total Electron Content (VTEC), vs latitude (-90 to 90 deg) and longitude (0 Code: Current Electron Forecast

Code: Earth Model w/live Data

OPEN the project.(https://scottandrecampbell.com/static/space) https://github.com/luminome/three-sac-space

Code: Adventures In Foam

https://scottandrecampbell.com/static/foams/index.html Modeling things with physical properties is challenging. Being computationally expensive (many calculations to run for each moment in time), there are hard limits to what can safely be modeled in a browser environment. This example has 1331 points which are shown as icosahedrons. The main behavior I’m modeling here is cohesion; adjacent points tend Code: Adventures In Foam

Code: Particles and Wind essay

https://scottandrecampbell.com/static/b/test.html Basic Vanilla JavaScript and Three.js test.The intention is to model the influence of a vector(wind) on a population of markers.In this example, a matrix of sectors is used to convey the force of the vector; the sectors form a shell that the the particles respond to in turn. Make sure to mess with the Code: Particles and Wind essay

Code: Three.js Experiment (data-driven)

https://scottandrecampbell.com/static/destruct/ This is a visualization of some data a friend gave me. The data represents the water temperature on the coast near Marseille, France for a few months in 1999. The process involved taking several megabytes of netCDF data, breaking its tables up into individual CSV files, using python to restructure the data in a Code: Three.js Experiment (data-driven)

Code: Three.js Traversible Nodes

A long time ago I took a stab at making my own small js library for WebGL development. That taught me a ton but in this modern world, the people developing three.js vastly surpass in their time what you can roll on your own in yours. They made all the classes. I toyed with three.js Code: Three.js Traversible Nodes